THE HISTORY
Since 2011 MiST GFX has been thriving on Call of Duty eSports beginning with Call of Duty's Modern Warfare 3. We've offered many tournaments to the whole community since then, but shortly after 2013 we've been taking a break from things. Once we started in 2011 we knew what was missing in the Call of Duty eSports scene ; a place to thrive for team creativity, and that's exactly where it all began. During 2011 with Call of Duty's Modern Warfare 3 we were able to help many teams and organizations grow to the best of their abilities while Major League Gaming decided not to pick up Modern Warfare 3 on their Pro Circuit tour. UMG had stepped into the plate as offering a new place for Call of Duty eSports, but everyone knew it needed more. We started with a focus to help teams and organizations grow to their full potential, and also with a very small staff we were able to host online tournaments. We began with very simple things by hosting four-versus-four variant tournaments every Friday night, but once it became too common we swapped things up and began doing search and destroy tournaments as well all throughout Modern Warfare 3. Once Treyarch's new Call of Duty had arrived we knew their was something special so before any rule-set was established we began our journey on a new Call of Duty title, Black Ops II. On the first Friday after the game's release we hosted a simple 32 team single elimination tournament with a four-versus-four team set featuring Domination, Capture the Flag, Search and Destroy, and the all new gamemode Hardpoint. It was tough dealing with four gamemodes at first, but we had to set every match to a best of five. After each tournament we began listening to player's feedback and adjusted the way these gamemodes were played, and then came Major League Gaming's step back into Call of Duty eSports. After Major League Gaming had established a ruleset with the professional players we decided it was time to take a break, but we returned once again at the beginning of Call of Duty's next installment, Ghosts. This wasn't the only new installment into console eSports as Microsoft was releasing their next generation of another console no one was completely sure if it was time to move over to the Xbox One. We kept our focus just like we did with Black Ops II ; new game, new modes, new features.